Curriculum

Luc Roedel

known softwares :

Technical Level Designer and Architect

After more than 6 years of practice in Architecture studies in France, I re-oriented towards Game and Level Design. Always seeking for novelty, I thrive in long-term complex projects. I would like to express my design skills in projects that mix epic narration with dramatic environments.

Lead Designer @ BHVR

(2023 – now) Montréal CA

Management of up to 12 designers split in as much as 4 teams.

  • Close work with Production team and Direction team to define and scope milestones
  • Definition of requirements of features with the team in collaboration with programming and art
  • Handling of quick Direction changes with the team of designers
  • Delivery of one Project (SilentHill: Ascension)

Senior Technical Designer @ BHVR

(2022 – 2023) Montréal CA

Design of a modular cinematic tool that creates interactive sequences in a MMO narrative experience.

  • Design and creation of tools and procedures for the team
  • Definition and validation of requirements of design features with programming and art teams

Past experiences

Product Developement Lead @ CM Labs
(2019-2022) Montréal CA
Management of a development team for product delivery,

  • Management of the team’s capacity,
  • Scrum of the team in Agile environment,
  • Planning of the project roadmap,
  • Management of builds and software packaging,
  • Coordination of multi-disciplinary team,
  • Product Owner assistance in backlog creation,
  • Estimates for upcoming projects.

Technical Level Designer @ CM Labs
(2018 – 2022) Montréal CA
In addition to the above responsabilities,

  • Environment design for training packs,
  • Creation of sscenarios for heavy-duty machinery training,
  • Scripting of the exercises logic (Python, C#),
  • Processing the simulation data in order to create meaningful feedback to the users,
  • Designing UI/UX tools for products,
  • Performance optimization in collaboration with QA specialists and software developers,
  • Update and debug of existing modules.

Volunteer for a local association
(2016 – 2017) Jacmel HT
Drafts and estimates for schools reconstruction after Hurricane Matthew hit Haiti.

Architect
(2010 – 2016) Strasbourg FR
Design and management of construction projects,

  • Supervision of construction (weekly meetings with contractors, budget, coordination of the multiple actors),
  • Complete management of projects (up to 3M) from draft to delivery,
  • Drafts and sketches for different projects (housing, restauration, commercial, administration, education…),
  • Client facing interventions (drafting the program, early estimates, budget follow up),
  • Participation in urban projects,
  • Composition of administrative requests.